From a comment today:
Request for Feature:
Could you make it possible to selectively disable system ownership and sov level checking for creating jump bridge networks?
We’re trying to model proposed networks across a coalition, and the inability to put in invalid links is proving to be an obstacle. The whole point is we model the network as it should be and then we transfer the space around to make it happen.
It would be nice if instead we could create bridge networks “blind” to sov ownership and sov level.
Just a quick note. Done.
You can now add jump bridge connections to your bridge network even if they’re make no sense (different owner/wrong sov level). This is for planning only of course. Keep in mind that if you use the route planer with your new bridge network selected only valid bridges will be taken into calculation.
P.S. I’ve also added additional check so you’ll only be allowed to add one bridge per system. This is to be compliant with the ingame rules. It would make no sense to plan more bridges in a system if it’s not possible ingame.