Archive for the ‘EveMaps’ Category

Not only for your planetary invasion

13 Comments; Saturday, June 5th, 2010

Today, I decided not to do any more feature additions which I had in my head, but rather I should start writing Patch Notes and make Screenshot of all the new features and improvements. I don’t want to stress you today too much with #walloftext,  so I just give you this handy CCP-style list in the hands. Flame on!

Live Ticker:

  • All changes in the APIs that are being tracked by DOTLAN EveMaps are now available in the new central Live Ticker.
  • Additional to the already tracked APIs (Sovereignty, Alliances, Outposts, Faction Warfare Systems), I added Corporation Changes to the overall portfolio.
  • I unpacked about 8mil stored XML Files/API Results (about 35GB), nearly 2 years of data) for Corporations and replayed them all.  Alliance data got replayed as well for completing the database.
  • The following change types are now being tracked:
    • Alliance changes their executive corporation
    • Corporation gets a new CEO
    • Corporation moves their HQ
    • Corporation changes their description, url or logo
  • You can filter the live ticker by type (Sov, Ally, …) by action (Lost, Gain, …) or filter the changes for to one of the involved entities (Alliance, Corp, System, Constellation, Region, Faction) or a combination of multiple filters.
  • RSS/Feed Support is available for all changes and filters
  • I’m already waiting when the first IRC/Jabber bots start to announce sovereignty changes in your external alliance chats.

Corporation:

  • Changes in the corporation that are being tracked by DOTLAN EveMaps are now stored and available (Description, Logo, Url, CEO, HQ)
  • Corporation statistics are now available (memberCount)

Navigation:

  • Planets in Range / Moons in Range
    • Filterable by range: Light years / by number of (gate) jumps
    • Filterable by resource type (planet type / moon mineral from DOTLAN Moon Database)
  • Jump planner: added number of gate jumps between each cyno, so your cyno pilot knows, how many jumps he has to do.

System:

  • Added all static DED Complexes (empire and 0.0 regions) from the local cache files (client)
  • Added the newly introduced Landmarks from cache files as well (this includes the old COSMOS beacons)
  • Added a new overlay filter for the map so you can easily find landmarks close to you. For details check the updated Celestial System pages.
  • Updated layout for Celestial Objects: More Icons, DED/Landmarks, Agents and Stations orbiting their respective object.
  • Detail pages for each object (Sun/Planet/Moon/Belt) with details about mass, radius, temperature, etc.
  • Recent events per system

Outpost:

  • With the help of cache files and some smaller calculations I’ve assigned every Station (including Player Build Outposts) their calculated orbit object (planet/moon)
  • A lot more details could be retrieved out of the cache files (including the station description), but due to the nature of local cache files, don’t expect to get them updated frequently.

Map:

  • New map info layer have been added
    • Each planet type (Temperate, Plasma, Lava, Gas, …)
    • Static DED Complexes(imported through client cache files)
    • Landmarks and COSMIC sites (imported through client cache files)
  • Regional planet distribution (already announced and live)

Screenshots:

Tyrannis is live

5 Comments; Wednesday, May 26th, 2010

Just a quick post: Thanks to zufu, who just released the MySQL version of the database dump for Tyrannis, the planet types are already updated on DOTLAN EveMaps. Enjoy the new planetary action and plan which planet you want to conquer.

More to come in the next days!

More details please

1 Comment Monday, May 10th, 2010

Some of you might have followed my twitter posts in the last days and realized that I was working a lot in the background. Most of the stuff was just background stuff and database preparation for upcoming future things but the most notable are those two.

Topics

  • Reintroduction of strategic levels ehm … sovereignty levels (how I’ll continue naming them)
  • Updated alliance history database (with now available graphs for system hold by strat ehm sov levels)
  • System statistics for jumps andkills (up to 30 days before I purge them)

Reintroduction of Sovereignty Levels

When dominion was launched in December, CCP removed the sovereignty levels from the API,  cause they got replaced by the new shiny index system for strategic/military/industry categories. Instead of replacing the sovereignty level with the harmless index levels, CCP introduced the sovereignty status API for sovereignty related structures but got removed a few days later … but that’s another story.

To not mess up with sovereignty database during the introduction and the pre-phase where people could move their sov stuff around without loosing their sovereignty level I decided remove them completely until CCP would introduce a Index API which never happened. Since I’m already having the date since when an alliance is holding that space I just turned it into the old sovereignty Level. (0..5 based).

Alliance History

But that wasn’t what I wanted to have in the end. So I took a copy of the sov database, deleted everything up to pre-dominion start and started to replay 7.5 GB of XML API Files which I had archived. After 2.5 hours I had a clean new shiny database with all the time-based strategic index ehm sovereignty level changes. Some more database work to merge the new changes on the alliance history database and I was nearly ready to go.

System Statistics

I know you all love statistics, especially the npc kills and  jumps which are important for the lone wormhole space tourists to check out the activity of their hidden backyard. You now have a dedicated page with all the juicy details and scroll back in time for up to 30 days, if you’re really interested on how many NPC you’ve killed per hour before you lost the system :-)

Interview

Comments Off Friday, April 30th, 2010

Some days ago, the fellow blogger Kaar Baak started a campaign and send a questionnaire to the majority of EVE community developer with a big response. If you wanna ready my interview or one of the other devs check out his blog.

EvE Online Meta-Gaming: Meet the (Other) Devs #12 – DOTLAN

Preview of our interview:

[...]
What is name and current version of your app?
As DOTLAN EveMaps is a website there’s no real version number like in distributed programs. But even I’m doing all the work solo, I’m taking heavily use of SVN (subversion control system) to track my development and merge stuff from the dev trunk to the live page.
Current SVN Revision: 363 (March 2010)

How long have you been working on your app?
I first started in winter 2007 when I converted a PDF map of the region providence/catch into some PHP scripts which could generate his hand drafted map out of a database with regularly updates. Some weeks later I got the idea that such kind of a map would be useful for the complete eve player base and started to play around with JavaScript and SVG to build a map editor/generator. In July 2008 I finally released the first version of DOTLAN EveMaps which only contained maps, nothing else. In the past 1.75 years since the initial release the complete page got updated several times many features were added.
[...]

Planets and more

7 Comments; Saturday, April 17th, 2010

In preparation for Tyrannis, I’ve already prepared a planet distribution page, so you can find your favorite planet type easier in your neighborhood. At this moment, it’s unsure how the planetary interaction addition is changing the Eve Universe, but I’m sure there will be some addition to DOTLAN EveMaps as well. If you’ve any ideas let me know.

Examples:

Planet Distribution

February Updates and Additions

3 Comments; Sunday, February 7th, 2010

I’ve added a few small updates. Let me quickly rush through them:

  • You can avoid faction space in the route and jump planner (example: avoid minmatar space if you’re in the amarr faction warfare).
  • New and disbanded alliances will be listed on the alliance live changes page.
  • Alliance live changes extended to 48h instead of 24h
  • You can select “Corporation” as information overlay on the region map to see the system distribution per alliance/corp.
  • The corporation details are now showing the systems and outposts a corp is controlling.
  • Alliance details are now showing the disbanded date (in the case an alliance is closed).

As already mentioned on twitter. In the last 2 month the visitor and traffic numbers got a very high boost after the dominion deployment. People are visiting the dotlan evemaps more frequently then ever, cause changes can happy every second. The traffic counts and visit nearly doubled from november to january. But check the numbers by yourself. Below you can also find 2 linked graphs/pictures I posted on twitter already.

Month Aug Sep Oct Nov Dec Jan
Traffic 62gb 62gb 68gb 69gb 101gb 121gb
Visits 40k 40k 44k 45k 60k 73k
Pages 3.1m 3.1m 3.3m 3.3m 4.5m 5.5m

Source: Webalizer, Datarange: August 2009 – January 2010

Some additional graphs/pictures:

Question time: When did Goonswarm recently lost their space?

No ... Dominion has no big impact on DOTLAN EveMaps

Jump Planner Addition & Dominion 1.1

14 Comments; Tuesday, January 26th, 2010

Welcome fellas in the new laggy year 2010 :-) As CCP deployed Dominion 1.1 during my vacation, I just updated the Supercarriers and their jump range for in the heavily used jump planner. But that’s not all:

Out of the comments and requests of the last blog post, I found one feature really interesting and missing completely in all current jump planning tools.

The Jump Portal Fuel Calculator:

Mostly Black Ops pilots have the problem of the fuel bay which is always to small to do anything meanful. The fuel needed for bridging ships is mostly a big unknown in risky situations deep in nullsec space.  If you’re planning a trip using the jump planner and you’re selection a ship which is capable of bridging other ships, you’ll get the possibility to add the ships to the final calculation and get the result how much fuel you and your guests are consuming. That applies for Titans and Jump Bridges as well.

I hope the calculation is correct and you’re all happy with the interface and functionality.

Example: Black Ops Bridge: 4 Manticore, 4 Hound, 1 Falcon

Wishlist for 2010

12 Comments; Thursday, December 31st, 2009

As DOTLAN is currently the biggest history and statistic database for Eve Online. But when it comes to alliance and sovereignty tracking, there’s always room to extend. When we would have a green field, what informations would be really nice to get. Lets start with a wishlist for 2010. I’m sure that most of those ideas won’t made it into eve’s real api world, but that’s what wishes are for.

The return of SovereigntyStatus API

As already blogged, CCP removed this specific API to maintain the current fog of war. This was based mostly of the fact that onlining TCU units were shown via API before somebody was actually in a system to report those. Every other state what you could read from the API was mainly common knowledge. Example: If an alliance has sovereigtny in a particular system, you know that there must be a TCU. If Alliance B is dropping SBU’s in a system where Alliance A has sovereignty you basically have several hundred pilots in space fighting for this system or defending it. With all the intel channels several thousand players already know that there’s a big fight going on for sovereignty. So there’s nothing to hide. (@CCP remove modules in onlining/anchored state and you’re ready to go.)

Additionally if you include SBUs in the API it would be nice to track current campaigns from alliances who’re fighting for/defending their space.

System Indexes

Well, I don’t think I really need to say more. I would love the show more graphs in the System Details and Alliance Lists. Btw the strategicIndex is the most important for the majority of people, cause with Level A you’ll be able to install feature B, etc.

Concord wars

An API that would list current wars and their state would be nice. I know you can query every corp/alliance information ingame, but it would be a really interestesting statistic to show current and past wars of an alliance or corporation. I think R.E.P.O’s list would be never ending :-)

Batch operations

Querying corporation details for several thousand corps is a pain in the ***. It would be nice to introduce batch opererations where you can query corp details for corp 1,2,3,4,5,6,7,8,9 in one API call instead doing X seperated calls. It would recude the CPU and network load tbh.

With just 1 hour left this year, I wish every reader and pilot a happy new year. If I find more things for the wishlist, I’ll update the blog. If you have updates, place a comment here.

Well. Fly safe

Merry christmas and a happy new year

1 Comment Thursday, December 24th, 2009

to everybody in New Eden. Red or blue, carebear or pirate :-) I would like to thank all people that gave me feedback, donations or content which I could include. I would also like to thank my corpmates who supported me.

Well, lets see if CCP brings back some new interesting things into EVE and into the API as well in the new year. I hope you all enjoy the next upcoming days with your family instead of eve drama going on everywhere.

Until then. Fly safe

Bugfix Map Livestats in the Dark/IGB Theme

2 Comments; Monday, December 14th, 2009

Well, lets make it short. I fixed a bug where outdated stats have been shown on the IGB map version. The cache files for the dark and IGB theme didn’t got purged after new data was available. Users of the IGB Version have seen outdated numbers for jumps, kills and other live stats. The ‘default’ theme always showed the right data.

Thanks for reporting me that issue.

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