{"id":1244,"date":"2013-08-15T09:05:25","date_gmt":"2013-08-15T08:05:25","guid":{"rendered":"http:\/\/evemaps.dotlan.net\/blog\/?p=1244"},"modified":"2013-08-15T09:05:25","modified_gmt":"2013-08-15T08:05:25","slug":"npc-kills-delta-map-overlay","status":"publish","type":"post","link":"https:\/\/evemaps.dotlan.net\/blog\/2013\/08\/15\/npc-kills-delta-map-overlay\/","title":{"rendered":"NPC Kills Delta Map Overlay"},"content":{"rendered":"<p>This feature is already 2 or 3 month old, but I want to introduce it to you and your daily hunting habits. It was at fanfest when\u00a0Dabigredboat (Goons) and myself had a talk and he came up with an issue that he always had to compare the NPC Kills of the previous hour with the current NPC kills stats to determine where ratting has increased or decreased. That&#8217;s how the NPC Kills Delta overlay was born. So what exactly do you see?<\/p>\n<p>Here&#8217;s an image (animiated gif) showing the difference of the normal NPC Kills overlay compared with the NPC Kills Delta overlay:<\/p>\n<p><a href=\"http:\/\/e.dotlan.net\/blog\/wp-content\/uploads\/2013\/08\/npc-kills-delta-animated.gif\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-1245\" alt=\"NPC Kills vs NPC Delta\" src=\"http:\/\/e.dotlan.net\/blog\/wp-content\/uploads\/2013\/08\/npc-kills-delta-animated.gif\" width=\"341\" height=\"194\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<table class=\"tablelist\" style=\"font-size: 1em; width: 100%; margin-bottom: 16px;\" border=\"0\" cellspacing=\"1\" cellpadding=\"3\">\n<tbody>\n<tr>\n<th width=\"10%\">System<\/th>\n<th width=\"25%\">NPC Kills<\/th>\n<th width=\"65%\">NPC Kills Delta<\/th>\n<\/tr>\n<tr valign=\"top\">\n<td nowrap=\"nowrap\"><strong>Y9-MDG<\/strong><\/td>\n<td>268 npc kills<br \/>\nin the last hour<\/td>\n<td>npc kills have increased for about 253 npc kills (15 in the hour before)<\/p>\n<p><strong>conclusion<\/strong>: someone started pve&#8217;ing<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td nowrap=\"nowrap\"><strong>IWZ3-C<\/strong><\/td>\n<td>91 npc kills<br \/>\nin the last hour<\/td>\n<td>npc kills have decreased for about 200 npcs (291 in the hour before)<\/p>\n<p><strong>conclusion<\/strong>: maybe someone stopped pve&#8217;ing<\/td>\n<\/tr>\n<tr valign=\"top\">\n<td nowrap=\"nowrap\"><strong>TU-O0T<\/strong><\/td>\n<td>232\u00a0npc kills<br \/>\nin the last hour<\/td>\n<td>npc kills have lowered for about 11 npcs in the last hour<\/p>\n<p><strong>conclusion<\/strong>: cause the npc kill rate is still higher then the surrounding systems it must mean that someone was and is still active<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Using the NPC Delta overlay hunters can easily determine if ratting shifted into some else part of the space.<\/p>\n<p>For example, you&#8217;re camping system\/constellation XYZ it could be possible that the NPC Kills in your covered area are decreasing because pilots don&#8217;t want t get caught with their pants down and they&#8217;re shifting their PVE business into other areas of the space.<\/p>\n<p>Good hunting!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This feature is already 2 or 3 month old, but I want to introduce it to you and your daily hunting habits. It was at fanfest when\u00a0Dabigredboat (Goons) and myself had a talk and he came up with an issue that he always had to compare the NPC Kills of the previous hour with the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/posts\/1244"}],"collection":[{"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/comments?post=1244"}],"version-history":[{"count":9,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/posts\/1244\/revisions"}],"predecessor-version":[{"id":1254,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/posts\/1244\/revisions\/1254"}],"wp:attachment":[{"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/media?parent=1244"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/categories?post=1244"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/evemaps.dotlan.net\/blog\/wp-json\/wp\/v2\/tags?post=1244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}