In the recent days you and I stumpeld across a strange rendering issue on the svg maps. Some systems are filled purely with black. Since the svg map rendering and xml layout hasn’t been changed for the whole evemaps lifecycle.
After debugging the SVG and stripping it down, I could identify that there’re some a:visited flags that are causing the current version of Chrome (16.0.912.63 m) to fill the system completely black.
UPDATE:
Atm I don’t see a chance for a workaround. It seems to be buried deep in the SVG render code of webkit. In this case we’ve to wait for a Chrome Update or use Chrome15, Firefox, Opera or IE9 for the moment.
There’s already a bug report out for chromium and webkit.
I cleaned cache, problem persisted.
Cleaned cookies, problem persiste.
Cleaned browsing history, problem solved.
But as soon as you visit a system page (for example by clicking on a system in a map) the system is black again.
Workaround: use incognito mode (no history). But that’s not a real good workaround :-/
On firefox I’ve seen maps with mixed statistics,pvp kills on one part & sov on another part of the map
This is an issue with the a:visited tag and the SVG Rendering engine in Webkit, which has been patched. The patch is on the current dev-channel release of Chrome (17.0.963.12). Should make it to stable in the next couple of weeks (or you can download it now from http://www.google.com/chrome/eula.html?extra=devchannel&platform=win)
The new Google Chrome version 17 Beta is out, and it has incorporated the fix to this issue.
If you use Chrome in Incognito mode there is not an issue.
[…] Browser now. With the new release of the newest stable version version (v17) the already reported SVG rendering bugs (where visited systems were rendered black) has been fixed. It’s about time […]
Yup. Chrome 17 fixed the issue!